Daniele_Blackdogs

DANIELE: CO-founder, Project Manager

The brains behind our projects. His innovative vision laid the foundation for Gaslighted and I Can See Clearly Now. At Blackdogs Interactive, he serves as developer, game designer, and scriptwriter.

Tommaso_Blackdogs

TOMMASO: Co-founder, Developer, Sound Designer.

Tommaso brings deep technical expertise in audio engineering, with a strong focus on Unreal Engine and immersive audio. He designs and develops high-performance audio pipelines for interactive applications, virtual production, and immersive installations. His work sits at the intersection of sound design, immersive media, and live performance, delivering reliable and production-ready experiences.

Leonardo_Blackdogs

LEONARDO: Co-founder, CG Artist and 2D/3D Motion Designer

CG Artist and 2D/3D Motion Designer with over 18 years of experience in studios, agencies, and freelance projects across Italy and abroad. He combines creativity, strategy, and visual storytelling to craft engaging motion and 3D experiences. Collaborative by nature, he thrives in team-driven environments that blend art and communication.